This project has been funded with support from the European Commission. This web reflects the views only of the author, and the Commission cannot be held responsible for any use which may be made of the information contained therein. Proyect number: 2020-1-ES01-KA202-082685
ELMET projects main objective is to contribute to the development of innovative and updated c-VET opportunities by developing a set of resources, in the form of a complete TOOLKIT that enable c-VET trainers and experts to design and use the educative Escape Games (including digital escape rooms) as new active learning methodology to develop the key abilities and competences requested from the Changing Working environments.
The project main target group are trainers of employed and unemployed people (specially low qualified, long term unemployed, migrants, etc.) and of active professionals that want to recycle their skills and competences to new working environments.
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